UX/UI Design · Mobility · Food Service

Click &
Go.

Order ahead. Pick up nearby. Get back on the road.

A proposed ordering feature for the Via Verde app, connecting motorway travellers with nearby Colibri service areas.

Client
Brisa / Colibri
Platform
Via Verde app
My role
UX & UI Designer
Project stage
Proposal presented
Overview of the Click and Go user flow and proposed ordering screens
Original flow overview. The later product-selection and checkout experience was a concept simulation for a third-party provider.
01 / Context

Make motorway stops more convenient.

The project started with a high-level business requirement from Brisa: explore a more convenient way for motorway travellers to order food and drinks from Colibri service areas.

Travellers may want to grab something to eat or drink without spending unnecessary time inside a service area or waiting in queues. Click & Go explored how an existing mobility app could help connect travellers with a nearby collection point.

The challenge and opportunity are based on the client brief and the proposed concept. No original user-research figures or post-launch results were available to recover.

Market context
28.9%

of internet users aged 16+ in Portugal used websites or apps to order takeaway or delivered food monthly.

GWI · Q2 2025 · Digital 2026 report ↗
12M

customers across Brisa service areas in 2025, highlighting the scale of the motorway travel environment.

Brisa · 2025 · ECO report, 15 May 2026 ↗

These external figures frame the market opportunity; they are not research findings from the Click & Go project and do not measure Colibri food orders specifically.

02 / My role & approach

From a broad brief to a defined journey.

I was responsible for the UX and UI design of Click & Go, translating Brisa's high-level idea into a structured user journey and interface proposal.

I started by mapping the user flow and organising the key stages of the experience. I then moved directly into UI design, using the existing Via Verde design system as the foundation.

Most components were reused to maintain consistency with the app. Only elements needed to identify the new service, such as the Colibri logo, were introduced specifically for Click & Go.

User flowUX designUI designExisting design systemLocation-based discoveryThird-party handoff
03 / Experience walkthrough

From discovery to order setup.

The screens below document the proposed experience in the order users would encounter it. Original interface copy is shown in Portuguese, as in the recovered designs.

Via Verde services dashboard with Click and Go feature card
Screen 01 · Discovery

A familiar entry point.

The journey begins on the Via Verde Services dashboard. Click & Go appears as a dedicated card within the existing services, using the established card-based interface and a clear message: “Peça pela app sem filas” — order through the app and skip the queues.

Design intent
Make the new feature discoverable without creating a separate app or changing the main navigation.
On the Go category screen showing Click and Go alongside other services
Screen 02 · Alternative entry point

Discover Click & Go under “On the Go”.

Users can also reach the feature through the “Em Viagem” (“On the Go”) category. The prominent green card sits alongside other services relevant to travellers, including Colibri service areas, McDrive and FarmaDrive.

Design intent
Provide more than one route to discovery while keeping the navigation patterns consistent.
Map view showing a nearby Colibri store and actions to view directions or place an order
Screen 03 · Location discovery

Find a nearby Colibri.

The map uses the user's GPS location to surface a nearby Colibri service area. A selected-location card shows the store name and opening hours, with two clear actions: view directions or start an order.

Design intent
Connect nearby-location discovery with the next step in the journey, keeping “Fazer pedido” (“Place an order”) visually prominent.
Expanded bottom sheet with Colibri location details, opening hours, available services and instructions
Screen 04 · Store details

Give travellers the details they need.

The expanded bottom sheet brings together the store address, 24-hour opening information, facilities and Click & Go guidance. It explains how to place an order, follow its status in “Serviços a decorrer” (“Ongoing services”), and present the barcode at pickup.

The screen also communicates a Via Verde balance discount for eligible mobility customers.

Design intent
Keep key store information and service instructions together without losing the map context.
Click and Go screen for billing details and selecting a Colibri pickup location
Screen 05 · Confirmation

Confirm billing details and pickup.

Before continuing, users can review the name and tax identification number used for billing and confirm their preferred collection location. Two Colibri locations are shown, with the selected one highlighted by a green border.

The screen also links to Via Verde's terms and conditions and privacy policy.

Design intent
Make the key order details explicit before handing the user over to the external ordering experience.
Third-party concept screen for choosing when to order
01 / WHEN
Third-party concept screen for choosing consumption method
02 / HOW
Third-party concept screen showing cafeteria and beverages categories
03 / CATEGORIES
Screen 06 · Third-party concept

Explore the start of the ordering flow.

The full product-selection and checkout flow was expected to be handled by a third-party provider. To illustrate how the next step could work, we created a conceptual simulation of order setup.

The simulation explores when the order is needed (“Now” or a selected day and time), how it will be consumed (in-store, takeaway or car), and the first product categories, including cafeteria and beverages.

Scope clarification
This is a concept simulation, not a confirmed implementation. Product selection, cart, payment and final order confirmation were outside the scope of my design work.
04 / Presentation & outcome
Project status

A well-received proposal that moved into negotiations.

The Click & Go concept was presented to Brisa and was very well received. Discussions then moved into negotiations. I later left the project and did not receive confirmation of the final outcome or whether the feature was implemented.

No launch metrics, conversion figures or measured UX outcomes are claimed in this case study.

01 / KEY TAKEAWAY

Design within an existing ecosystem

Reuse of the Via Verde design system helped position Click & Go as an extension of a familiar product rather than a separate experience.

02 / KEY TAKEAWAY

Make the handoff visible

The work required clarity around the transition from Via Verde's feature entry and setup screens to a third-party-managed ordering flow.